added discord oauth2 to get basic user info to complete profile when registering

This commit is contained in:
cedrick2711
2026-08-04 12:25:03 -04:00
parent 10af8c0d22
commit 47d5ec47e7
5 changed files with 414 additions and 71 deletions
+158
View File
@@ -6,6 +6,7 @@ password policy enforcement and CAPTCHA verification.
"""
import uuid
import os
from datetime import datetime, timedelta
from flask import Blueprint, render_template, redirect, url_for, flash, request, session
from flask_login import login_user, logout_user, login_required, current_user
@@ -14,11 +15,27 @@ from app.models import User, Player, ESPORT_GAMES
from app.validators import RegisterSchema, LoginSchema
from marshmallow import ValidationError
from urllib.parse import urlparse
import requests
# Account lockout settings
MAX_LOGIN_ATTEMPTS = 5
LOCKOUT_DURATION_MINUTES = 15
# Discord OAuth2 configuration
DISCORD_CLIENT_ID = os.getenv('DISCORD_CLIENT_ID')
DISCORD_CLIENT_SECRET = os.getenv('DISCORD_CLIENT_SECRET')
DISCORD_REDIRECT_URI = os.getenv('DISCORD_REDIRECT_URI')
DISCORD_API_BASE = 'https://discord.com/api/v10'
# Mapping from Discord connection platform to E-Sports games
DISCORD_PLATFORM_TO_GAMES = {
'steam': ['Counter-Strike 2'],
'battlenet': ['Overwatch 2'],
'epicgames': ['Rocket League'],
'xbox': ['Apex Legends', 'Rainbow Six Siege', 'Rocket League'],
'playstation': ['Apex Legends', 'Rainbow Six Siege', 'Rocket League'],
}
def is_safe_url(url):
"""Validate that a URL is safe for redirection (same origin).
@@ -224,6 +241,9 @@ def register():
phone = validated.get('phone')
selected_games = validated.get('games', [])
discord_username = validated.get('discord_username')
discord_user_id = validated.get('discord_user_id')
trn_username = request.form.get('trn_username', '').strip() or None
league_os_profile = validated.get('league_os_profile')
if User.query.filter_by(username=username).first():
flash('Username already exists.', 'danger')
@@ -253,6 +273,8 @@ def register():
phone=phone,
games=','.join(selected_games) if selected_games else None,
discord_username=discord_username,
discord_user_id=discord_user_id,
league_os_profile=league_os_profile,
)
db.session.add(user)
db.session.commit()
@@ -271,6 +293,9 @@ def register():
db.session.add(gamertag)
db.session.commit()
# Clear Discord OAuth data from session after successful registration
session.pop('discord_oauth', None)
flash('Your account has been created! You can now log in.', 'success')
return redirect(url_for('auth.login'))
@@ -279,6 +304,139 @@ def register():
return render_template('pages/register.html', esport_games=ESPORT_GAMES, captcha=captcha)
@auth_bp.route('/discord/login')
def discord_login():
"""Redirect the user to Discord's OAuth2 authorization page.
Requests the 'identify' and 'connections' scopes so we can retrieve
the user's Discord username, ID, and linked gaming accounts.
Returns:
Response: Redirect to Discord authorization URL.
"""
if not DISCORD_CLIENT_ID:
flash('Discord OAuth2 is not configured.', 'danger')
return redirect(url_for('auth.register'))
params = {
'client_id': DISCORD_CLIENT_ID,
'redirect_uri': DISCORD_REDIRECT_URI,
'response_type': 'code',
'scope': 'identify connections',
}
query = '&'.join(f'{k}={requests.utils.quote(v)}' for k, v in params.items())
auth_url = f'{DISCORD_API_BASE}/oauth2/authorize?{query}'
return redirect(auth_url)
@auth_bp.route('/discord/callback')
def discord_callback():
"""Handle the OAuth2 callback from Discord.
Exchanges the authorization code for an access token, then fetches
the user's profile (/users/@me) and connections (/users/@me/connections).
Results are stored in the session and the user is redirected back to
the registration form where fields will be pre-filled.
Returns:
Response: Redirect to registration page.
"""
code = request.args.get('code')
if not code:
flash('Discord authorization failed. No code received.', 'danger')
return redirect(url_for('auth.register'))
# Exchange the authorization code for an access token
token_data = {
'client_id': DISCORD_CLIENT_ID,
'client_secret': DISCORD_CLIENT_SECRET,
'grant_type': 'authorization_code',
'code': code,
'redirect_uri': DISCORD_REDIRECT_URI,
}
headers = {'Content-Type': 'application/x-www-form-urlencoded'}
try:
token_response = requests.post(
f'{DISCORD_API_BASE}/oauth2/token',
data=token_data,
headers=headers,
timeout=10,
)
token_response.raise_for_status()
token_json = token_response.json()
access_token = token_json.get('access_token')
except requests.RequestException as e:
flash(f'Failed to connect to Discord. Please try again.', 'danger')
return redirect(url_for('auth.register'))
if not access_token:
flash('Failed to obtain Discord access token.', 'danger')
return redirect(url_for('auth.register'))
auth_headers = {'Authorization': f'Bearer {access_token}'}
# Fetch the user's Discord profile
try:
user_response = requests.get(
f'{DISCORD_API_BASE}/users/@me',
headers=auth_headers,
timeout=10,
)
user_response.raise_for_status()
user_data = user_response.json()
except requests.RequestException:
flash('Failed to fetch Discord user profile.', 'danger')
return redirect(url_for('auth.register'))
# Fetch the user's connected gaming accounts
connections = []
try:
conn_response = requests.get(
f'{DISCORD_API_BASE}/users/@me/connections',
headers=auth_headers,
timeout=10,
)
conn_response.raise_for_status()
connections = conn_response.json()
except requests.RequestException:
# Non-critical: we can still proceed without connections
pass
# Build gamertag suggestions from Discord connections
gamertag_suggestions = {}
for conn in connections:
platform = conn.get('type', '')
name = conn.get('name', '').strip()
if not name or platform not in DISCORD_PLATFORM_TO_GAMES:
continue
for game in DISCORD_PLATFORM_TO_GAMES[platform]:
# Only set if not already set (first connection wins)
if game not in gamertag_suggestions:
gamertag_suggestions[game] = name
# Build a list of games to auto-select (unambiguous platform mappings)
auto_select_games = []
for conn in connections:
platform = conn.get('type', '')
if platform in ('steam', 'battlenet', 'epicgames'):
for game in DISCORD_PLATFORM_TO_GAMES[platform]:
if game not in auto_select_games:
auto_select_games.append(game)
# Store in session for the registration form to use
session['discord_oauth'] = {
'id': user_data.get('id'),
'username': user_data.get('username'),
'avatar': user_data.get('avatar'),
'gamertag_suggestions': gamertag_suggestions,
'auto_select_games': auto_select_games,
}
flash('Discord account connected! Your profile has been pre-filled.', 'success')
return redirect(url_for('auth.register'))
@auth_bp.route('/logout')
@login_required
def logout():