docs: une seule source d architecture, et un README qui dit vrai
DOC-002. docs/architecture.html (746 l.) et docs/architecture-v3.html (798 l.) coexistaient, en HTML versionne, sans rien qui indique laquelle faisait foi ni ou etait passee la v2. docs/architecture.md reprend la v3 -- la plus complete : 24 classes au lieu de 19, plus la structure des paquets -- en Markdown avec les diagrammes en Mermaid. Lisible en revue, comparable en diff, rendu directement par Gitea comme par GitHub. Ajoute au document ce que les diagrammes ne montrent pas et qu il faut savoir avant de les lire : la double modelisation coach/equipe, l absence de migrations, et le bot dans le meme processus que le web. README Il annoncait « Authorization Checks: Proper ownership validation on all sensitive operations » a une epoque ou trois IDOR etaient ouverts, et « Rate Limiting » sans mentionner que trusted_proxy='*' la rend contournable. Il ne disait pas non plus comment installer, lancer ni tester le projet. Reecrit en francais, avec deux sections distinctes : ce qui est en place et verifie par des tests, et **ce qui ne l est pas** -- migrations absentes, secrets non revoques, proxy de confiance, identite Discord non prouvee. Une liste de securite qui ne mentionne que les bonnes nouvelles est pire qu absente : on s y fie. Instructions d installation, de lancement et de verification ajoutees, avec les deux seuls points d entree (ARCH-007). Co-Authored-By: Claude Opus 5 <[email protected]>
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# Architecture
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Source unique. `docs/architecture.html` et `docs/architecture-v3.html`
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coexistaient, en HTML versionné, sans rien qui indique laquelle faisait foi
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ni où était passée la v2 (DOC-002). Ce fichier reprend le contenu de la v3,
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la plus complète des deux, en Markdown : lisible en revue de code,
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comparable en diff, et rendu directement par Gitea comme par GitHub.
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Les diagrammes sont en Mermaid. Ils décrivent la **structure**, qui bouge
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lentement ; les chiffres qui bougent vite (nombre de routes, de tests) sont
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tenus à jour dans le README, pas ici.
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---
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## 1. Vue d'ensemble
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| Couche | Contenu |
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|---|---|
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| Entrée | `wsgi.py` (Waitress, production) · `run.py` (développement) |
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| Fabrique | `app/app.py` — `create_app(config=None)`, blueprints, CSP, journalisation |
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| Routes | 7 blueprints. `users` est un **paquet** de six modules, un seul blueprint |
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| Services | `app/services/` — notifications Discord, annonce des matchs planifiés |
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| Autorisation | `app/permissions.py` — point de vérité unique (ARCH-002) |
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| Modèles | `app/models/` — héritage polymorphe à table unique sur `User` |
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| Gabarits | Jinja2, rendu serveur, nonce CSP sur chaque bloc `<script>` |
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**À savoir avant de lire le reste.** Un coach est rattaché à une équipe de
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deux façons — la colonne héritée `OrgTeam.coach_id` et la relation
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many-to-many `OrgTeam.coaches` — et les deux sont peuplées. Le diagramme de
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classes montre les deux. Ne jamais interroger l'une sans l'autre : passer
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par `app/permissions.py`. La fusion des deux est `ARCH-001`, qui attend une
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migration de données.
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---
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## 2. Diagramme de classes
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```mermaid
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classDiagram
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class BaseAvailability {
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+int day_of_week
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+time start_time
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+time end_time
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+datetime created_at
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+datetime updated_at
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}
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class PlayerDisponibility {
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+int id
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+int player_id
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}
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class CoachAvailability {
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+int id
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+int coach_id
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}
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BaseAvailability <|-- PlayerDisponibility : extends
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BaseAvailability <|-- CoachAvailability : extends
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class BaseMatch {
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+str title
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+str description
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+date date
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+time start_time
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+time end_time
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+str location
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+str status
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+int created_by
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+datetime created_at
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}
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class Match {
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+int id
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+int tryout_id
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+str match_type
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+int team1_id
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+int team2_id
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+get_participating_players()
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}
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class TeamMatch {
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+int id
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+int org_team_id
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+str opponent
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+get_confirmed_count()
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}
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BaseMatch <|-- Match : extends
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BaseMatch <|-- TeamMatch : extends
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class BaseParticipant {
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+int player_id
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+datetime added_at
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}
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class MatchParticipant {
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+int id
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+int match_id
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+int team_side
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+str position
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+bool attendance_confirmed
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}
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class TeamMatchParticipant {
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+int id
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+int team_match_id
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+bool is_confirmed
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}
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BaseParticipant <|-- MatchParticipant : extends
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BaseParticipant <|-- TeamMatchParticipant : extends
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class User {
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+int id
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+str username
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+str password_hash
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+str role
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+str full_name
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+str email
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+str phone
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+bool is_active_account
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+datetime created_at
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+int failed_login_attempts
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+datetime locked_until
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+str games
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+str discord_username
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+str discord_user_id
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+str league_os_profile
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+get_games_list()
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+get_gamertags()
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+get_org_teams()
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+can_evaluate()
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+can_manage_users()
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+can_manage_teams()
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+can_manage_tryouts()
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+can_schedule_matches()
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+can_manage_this_tryout()
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+can_manage_this_org_team()
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+get_visible_tryouts()
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}
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class Admin {
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+all permissions = True
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}
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class Manager {
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+can_manage_teams()
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+can_manage_tryouts()
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}
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class Coach {
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+can_evaluate()
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+can_schedule_matches()
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+can_manage_this_tryout()
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+can_manage_this_org_team()
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}
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class Player {
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+get_visible_tryouts()
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}
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class Scout {
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+can_evaluate()
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+get_visible_tryouts()
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}
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User <|-- Admin : polymorphic
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User <|-- Manager : polymorphic
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User <|-- Coach : polymorphic
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User <|-- Player : polymorphic
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User <|-- Scout : polymorphic
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class UserGamertag {
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+int id
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+int user_id
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+str game
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+str gamertag
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+str platform
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+get_trn_url()
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}
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class OrgTeam {
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+int id
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+str name
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+int created_by
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+datetime created_at
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+int coach_id
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+int manager_id
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+get_coaches()
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+get_managers()
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+players()
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+get_players_with_status()
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}
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class TeamPlayer {
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+int id
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+int player_id
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+int org_team_id
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+str status
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+str position
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+datetime added_at
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}
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class Tryout {
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+int id
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+str title
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+str description
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+str game
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+date date
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+str location
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+str status
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+int max_players
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+int created_by
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+int target_org_team_id
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+int manager_id
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+int coach_id
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+datetime created_at
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}
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class TryoutRegistration {
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+int id
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+int tryout_id
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+int player_id
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+datetime registered_at
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+str status
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+str notes
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}
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class Evaluation {
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+int id
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+int tryout_id
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+int player_id
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+int evaluator_id
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+int mecanics_score
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+int cohesion_score
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+int communication_score
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+int gamesense_score
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+int versatility_score
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+int discipline_score
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+int analysis_score
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+int sport_ethics_score
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+int mental_score
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+float overall_score
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+str comments
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+str position_recommendation
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+datetime created_at
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+datetime updated_at
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}
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class Team {
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+int id
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+int tryout_id
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+str name
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+int created_by
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+datetime created_at
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}
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class TeamMember {
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+int id
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+int team_id
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+int player_id
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+str position
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+datetime added_at
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}
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class Contract {
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+int id
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+int player_id
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+int team_id
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+int uploaded_by_id
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+str original_filename
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+str stored_filename
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+str file_path
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+str signed_filename
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+str signed_file_path
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+str status
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+str notes
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+datetime uploaded_at
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+datetime signed_at
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+can_view()
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+can_upload_signed()
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}
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class TeamNote {
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+int id
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+int org_team_id
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+int coach_id
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+str content
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+datetime created_at
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+datetime updated_at
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}
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class PersonalNote {
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+int id
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+int player_id
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+int coach_id
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+str content
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+datetime created_at
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+datetime updated_at
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+int match_id
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+int team_id
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+int tryout_id
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}
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class OneOnOneRequest {
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+int id
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+int player_id
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+int coach_id
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+int org_team_id
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+date date
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+time start_time
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+time end_time
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+str points
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+str status
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+datetime created_at
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+datetime responded_at
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+bigint discord_message_id
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+str coach_rejection_message
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}
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class load_user {
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+load_user(user_id)
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}
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User "1" --> "*" UserGamertag : gamertags
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User "1" --> "*" Tryout : created_tryouts
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User "1" --> "*" Tryout : managed_tryouts
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User "1" --> "*" Tryout : coached_tryouts
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User "1" --> "*" Evaluation : evaluations_given
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User "1" --> "*" Evaluation : evaluations_received
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User "1" --> "*" TryoutRegistration : registrations
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User "1" --> "*" TeamMember : team_assignments
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User "1" --> "*" TeamPlayer : team_placements
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User "1" --> "*" Match : created_matches
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User "1" --> "*" TeamMatch : created_team_matches
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User "1" --> "*" PlayerDisponibility : disponibilities
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User "1" --> "*" CoachAvailability : availabilities
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User "1" --> "*" Team : created_teams
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User "1" --> "*" Contract : contracts
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User "1" --> "*" PersonalNote : personal_notes
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User "1" --> "*" OneOnOneRequest : one_on_one_requests
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OrgTeam "1" --> "*" TeamPlayer : team_players
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OrgTeam "1" --> "*" Tryout : tryouts
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OrgTeam "1" --> "*" TeamNote : team_notes
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OrgTeam "1" --> "*" TeamMatch : team_matches
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OrgTeam "1" --> "*" OneOnOneRequest : requests
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OrgTeam "1" --> "*" Contract : contracts
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Tryout "1" --> "*" TryoutRegistration : registrations
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Tryout "1" --> "*" Evaluation : evaluations
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Tryout "1" --> "*" Team : teams
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Tryout "1" --> "*" Match : matches
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Tryout "1" --> "*" PersonalNote : notes
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Team "1" --> "*" TeamMember : members
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Team "1" --> "*" Match : as_team1
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Team "1" --> "*" Match : as_team2
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Match "1" --> "*" MatchParticipant : participants
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Match "1" --> "*" PersonalNote : notes
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TeamMatch "1" --> "*" TeamMatchParticipant : participants
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User .. load_user : loads
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```
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---
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## 3. Structure du paquet `app/models`
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```mermaid
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graph TD
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subgraph MODELS["app/models/ — 31 files"]
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direction TB
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INIT["__init__.py — master re-exporter"]
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CONST["_constants.py — USER_TYPES, ESPORT_GAMES, GAME_POSITIONS, etc."]
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LOADERS["_loaders.py — Flask-Login load_user()"]
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ASSOC["_associations.py — M2M association tables"]
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subgraph USER_PKG["user_model/ (7 files)"]
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USER["user.py — User base (polymorphic)"]
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ADMIN["admin.py — Admin(User)"]
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MGR["manager.py — Manager(User)"]
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COACH["coach.py — Coach(User)"]
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PLAYER["player.py — Player(User)"]
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SCOUT["scout.py — Scout(User)"]
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end
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subgraph AVAIL_PKG["availability/ (4 files)"]
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BASE_AVAIL["base.py — BaseAvailability (abstract)"]
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PD["player_disponibility.py — PlayerDisponibility"]
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CA["coach_availability.py — CoachAvailability"]
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end
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subgraph MATCH_PKG["match_model/ (4 files)"]
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BASE_M["base.py — BaseMatch (abstract)"]
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MATCH["match.py — Match (tryout-scoped)"]
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TM["team_match.py — TeamMatch (regular season)"]
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end
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subgraph PARTIC_PKG["participant/ (4 files)"]
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BASE_P["base.py — BaseParticipant (abstract)"]
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MP["match_participant.py — MatchParticipant"]
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TMP["team_match_participant.py — TeamMatchParticipant"]
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end
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subgraph ORG_PKG["org_team/ (3 files)"]
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ORG["org_team.py — OrgTeam"]
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TP["team_player.py — TeamPlayer"]
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end
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subgraph TRYOUT_PKG["tryout/ (3 files)"]
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TRY["tryout.py — Tryout"]
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TR["tryout_registration.py — TryoutRegistration"]
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end
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subgraph TEAM_PKG["team/ (3 files)"]
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TEAM["team.py — Team (tryout-specific)"]
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TMEMBER["team_member.py — TeamMember"]
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end
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subgraph STANDALONE["6 Standalone Files"]
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EVAL["evaluation.py"]
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CONTRACT["contract.py"]
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GT["user_gamertag.py"]
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TN["team_note.py"]
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PN["personal_note.py"]
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OOO["one_on_one_request.py"]
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end
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end
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INIT --> USER_PKG
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INIT --> AVAIL_PKG
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INIT --> MATCH_PKG
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INIT --> PARTIC_PKG
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INIT --> ORG_PKG
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INIT --> TRYOUT_PKG
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INIT --> TEAM_PKG
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INIT --> STANDALONE
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INIT --> CONST
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INIT --> LOADERS
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INIT --> ASSOC
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```
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---
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||||
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## 4. Flux d'une requête
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||||
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||||
```mermaid
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||||
graph TD
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||||
subgraph CLIENT["Client Layer"]
|
||||
BROWSER["Browser / User"]
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DISCORD_APP["Discord App"]
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MONITOR["Monitoring / LB"]
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end
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||||
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||||
subgraph PROXY["Reverse Proxy"]
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||||
NGINX["Nginx<br/>TLS termination<br/>Static files<br/>Rate limiting"]
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end
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||||
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||||
subgraph APP["Flask Application — create_app()"]
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||||
subgraph INGRESS["Incoming Middleware"]
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||||
BEFORE_REQ["before_request<br/>force_https()"]
|
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CSRF_CHECK["CSRF Validation"]
|
||||
LIMITER_CHECK["Rate Limiter<br/>200/day | 50/hr"]
|
||||
LOGIN_CHECK["login_required<br/>Permission checks"]
|
||||
end
|
||||
|
||||
subgraph BLUEPRINTS["Route Blueprints (8)"]
|
||||
AUTH_BP["auth_bp /auth<br/>login, register, logout"]
|
||||
MAIN_BP["main_bp /<br/>dashboard, privacy, terms"]
|
||||
TRYOUTS_BP["tryouts_bp /tryouts<br/>CRUD + register"]
|
||||
TEAMS_BP["teams_bp /teams<br/>OrgTeam CRUD"]
|
||||
MATCHES_BP["matches_bp /matches<br/>Tryout match CRUD"]
|
||||
TEAM_MATCHES_BP["team_matches_bp /team-matches<br/>Season match CRUD"]
|
||||
USERS_BP["users_bp /users<br/>User CRUD, contracts<br/>disponibilities, one-on-one"]
|
||||
EVALS_BP["evaluations_bp /evaluations<br/>9-score evaluations"]
|
||||
end
|
||||
|
||||
subgraph EGRESS["Outgoing Middleware"]
|
||||
AFTER_REQ["after_request<br/>Security headers"]
|
||||
ERRORS["Error Handlers<br/>400 401 403 404 429 500"]
|
||||
HEALTH["GET /health"]
|
||||
end
|
||||
end
|
||||
|
||||
subgraph EXTENSIONS["Flask Extensions"]
|
||||
DB_EXT["SQLAlchemy db"]
|
||||
LOGIN_EXT["LoginManager"]
|
||||
CSRF_EXT["CSRFProtect"]
|
||||
LIMITER_EXT["Flask-Limiter"]
|
||||
end
|
||||
|
||||
subgraph MODELS["SQLAlchemy Models (7 subpackages)"]
|
||||
USER_M["user_model/ — User hierarchy<br/>User, Admin, Manager, Coach, Player, Scout"]
|
||||
AVAIL_M["availability/ — BaseAvailability<br/>PlayerDisponibility, CoachAvailability"]
|
||||
MATCH_M["match_model/ — BaseMatch<br/>Match, TeamMatch"]
|
||||
PARTIC_M["participant/ — BaseParticipant<br/>MatchParticipant, TeamMatchParticipant"]
|
||||
ORG_M["org_team/ — OrgTeam, TeamPlayer"]
|
||||
TRYOUT_M["tryout/ — Tryout, TryoutRegistration"]
|
||||
TEAM_M["team/ — Team, TeamMember"]
|
||||
STANDALONE_M["Standalone: Evaluation, Contract<br/>UserGamertag, TeamNote, PersonalNote<br/>OneOnOneRequest"]
|
||||
end
|
||||
|
||||
subgraph DB["Database"]
|
||||
SQLITE["SQLite / PostgreSQL<br/>DATABASE_URL"]
|
||||
end
|
||||
|
||||
subgraph UTILS["Utility Modules"]
|
||||
VALIDATORS["validators.py<br/>Input validation schemas"]
|
||||
LOGGING["logging_config.py<br/>Structured logging"]
|
||||
DISCORD_BOT["discord_bot.py<br/>Discord notifications<br/>Reaction handling"]
|
||||
SECURITY["security_scan.py<br/>Security audit"]
|
||||
SEED["seed.py<br/>Database seeding"]
|
||||
BACKUP["backup.py<br/>Database backup"]
|
||||
end
|
||||
|
||||
subgraph TEMPLATES["Jinja2 Templates"]
|
||||
PAGES["templates/pages/<br/>~30 HTML pages"]
|
||||
LAYOUTS["templates/layouts/<br/>base, nav"]
|
||||
ERRORS_TPL["templates/errors/<br/>400-500 errors"]
|
||||
end
|
||||
|
||||
subgraph STATIC["Static Assets"]
|
||||
CSS_F["static/css/"]
|
||||
JS_F["static/js/"]
|
||||
end
|
||||
|
||||
subgraph EXTERNAL["External APIs"]
|
||||
TRN_API["TRN / Tracker.gg<br/>Gamertag profiles"]
|
||||
DISCORD_API["Discord API<br/>Bot notifications"]
|
||||
end
|
||||
|
||||
BROWSER --> NGINX
|
||||
NGINX --> BEFORE_REQ
|
||||
BEFORE_REQ --> CSRF_CHECK
|
||||
CSRF_CHECK --> LIMITER_CHECK
|
||||
LIMITER_CHECK --> LOGIN_CHECK
|
||||
LOGIN_CHECK --> BLUEPRINTS
|
||||
BLUEPRINTS --> AFTER_REQ
|
||||
AFTER_REQ --> BROWSER
|
||||
|
||||
AUTH_BP -.-> USER_M
|
||||
TRYOUTS_BP -.-> TRYOUT_M
|
||||
EVALS_BP -.-> STANDALONE_M
|
||||
TEAMS_BP -.-> ORG_M
|
||||
MATCHES_BP -.-> MATCH_M
|
||||
TEAM_MATCHES_BP -.-> MATCH_M
|
||||
USERS_BP -.-> USER_M
|
||||
|
||||
MODELS --> DB
|
||||
|
||||
DB_EXT --> MODELS
|
||||
LOGIN_EXT --> USER_M
|
||||
CSRF_EXT --> BLUEPRINTS
|
||||
LIMITER_EXT --> BLUEPRINTS
|
||||
|
||||
VALIDATORS -.-> AUTH_BP
|
||||
VALIDATORS -.-> USERS_BP
|
||||
LOGGING -.-> APP
|
||||
DISCORD_BOT --> DISCORD_API
|
||||
DISCORD_BOT -.-> MATCHES_BP
|
||||
DISCORD_BOT -.-> TEAM_MATCHES_BP
|
||||
DISCORD_BOT -.-> USERS_BP
|
||||
SEED -.-> DB
|
||||
BACKUP -.-> DB
|
||||
|
||||
BLUEPRINTS --> TEMPLATES
|
||||
TEMPLATES --> STATIC
|
||||
|
||||
USER_M -.-> TRN_API
|
||||
MONITOR --> HEALTH
|
||||
DISCORD_APP --> DISCORD_BOT
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 5. Ce que ces diagrammes ne disent pas
|
||||
|
||||
- **Les migrations.** Il n'y en a pas. Le schéma est créé par
|
||||
`db.create_all()`, qui crée les tables absentes et **n'ALTER jamais** :
|
||||
une colonne ajoutée à un modèle n'existe pas en production. C'est
|
||||
`DB-002`/`DB-004`, et c'est ce qui bloque la moitié du reste.
|
||||
- **Le bot Discord** tourne dans un fil démon **du même processus** que le
|
||||
serveur web. Son état est exposé par `/health`.
|
||||
- **Les autorisations réelles.** Le diagramme montre les classes, pas les
|
||||
règles. Celles-ci sont dans `app/permissions.py` et dans les méthodes
|
||||
`can_*` des sous-classes de `User`.
|
||||
Reference in New Issue
Block a user