premier fix pour le discord bot qui envoie des reminders sur des versions de matchs qui n'existent plus
CI - Security, Lint & Tests / validate (push) Failing after 1m5s

This commit is contained in:
cedrick2711
2026-09-06 13:49:07 -04:00
parent e4a271cfd8
commit e2e2b1b07e
9 changed files with 114 additions and 163 deletions
+50 -3
View File
@@ -492,6 +492,19 @@ class TeamTryoutsBot(commands.Bot):
await self._send_schedule_notification(**item['data'])
elif kind == 'one_on_one_response':
await self._send_one_on_one_response_dm(**item['data'])
elif kind == 'purge_pending':
participant_ids = item.get('data', {}).get('participant_ids', [])
if participant_ids:
changed = False
for msg_id, record in list(self.pending_requests.items()):
if (
record.get('type') == 'schedule_addition'
and record.get('id') in participant_ids
):
del self.pending_requests[msg_id]
changed = True
if changed:
self._save_pending()
else:
logger.error('Unknown queue item type %r; the notification was dropped', kind)
@@ -992,6 +1005,12 @@ class TeamTryoutsBot(commands.Bot):
player.id,
reference_id,
)
else:
# The row no longer exists (e.g. match was edited, participant
# was deleted). Silently drop the stale pending entry so the
# reaction is not answerable again. No user-facing reply.
self._forget_pending(message_id)
return
except SQLAlchemyError:
db.session.rollback()
logger.exception(
@@ -1040,6 +1059,11 @@ class TeamTryoutsBot(commands.Bot):
db.session.delete(row)
else:
row.status = 'no_show'
else:
# The row no longer exists. Silently drop the stale pending
# entry so the reaction is not answerable again.
self._forget_pending(message_id)
return
except SQLAlchemyError:
db.session.rollback()
logger.exception(
@@ -1222,10 +1246,11 @@ class TeamTryoutsBot(commands.Bot):
async def send_match_reminder(self, player, match):
"""Send match reminder to player. True if it was delivered."""
date_str = match.date.strftime('%A, %B %d, %Y') if match.date else 'TBD'
message = (
"🔔 **Match Reminder**\n\n"
f"Your match **{match.title}** is scheduled for tomorrow:\n"
f"**Date:** {match.date.strftime('%A, %B %d, %Y')}\n"
f"**Date:** {date_str}\n"
f"**Time:** {match.start_time.strftime('%I:%M %p') if match.start_time else 'TBD'} - "
f"{match.end_time.strftime('%I:%M %p') if match.end_time else 'TBD'}\n"
f"**Location:** {match.location or 'TBD'}\n\n"
@@ -1241,10 +1266,11 @@ class TeamTryoutsBot(commands.Bot):
async def send_tryout_reminder(self, player, tryout):
"""Send tryout reminder to player. True if it was delivered."""
date_str = tryout.date.strftime('%A, %B %d, %Y') if tryout.date else 'TBD'
message = (
"🔔 **Tryout Reminder**\n\n"
f"Your tryout **{tryout.title}** is scheduled for tomorrow:\n"
f"**Date:** {tryout.date.strftime('%A, %B %d, %Y')}\n"
f"**Date:** {date_str}\n"
f"**Location:** {tryout.location or 'TBD'}\n\n"
"Please confirm your attendance in the app."
)
@@ -1314,10 +1340,11 @@ class TeamTryoutsBot(commands.Bot):
async def send_one_on_one_reminder(self, player, session):
"""Send One on One reminder to player. True if it was delivered."""
date_str = session.date.strftime('%A, %B %d, %Y') if session.date else 'TBD'
message = (
"🔔 **One on One Reminder**\n\n"
f"Your One on One session with **{session.coach.full_name}** is scheduled for tomorrow:\n"
f"**Date:** {session.date.strftime('%A, %B %d, %Y')}\n"
f"**Date:** {date_str}\n"
f"**Time:** {session.start_time.strftime('%I:%M %p')} - {session.end_time.strftime('%I:%M %p')}\n"
f"**Discussion Points:** {session.points or 'No specific points provided'}\n\n"
"Please prepare for your session!"
@@ -1433,6 +1460,26 @@ def send_schedule_notification(
)
def purge_pending_for_participants(participant_ids):
"""Queue a purge of pending Discord entries for stale participant rows.
Called after a match edit deletes participants. The bot thread removes
matching ``schedule_addition`` pending entries so that a reaction on an
old message cannot produce a false confirmation.
Args:
participant_ids: list[int] of MatchParticipant primary keys that no
longer exist.
"""
if not participant_ids:
return None
return _enqueue(
'purge_pending',
{'participant_ids': participant_ids},
description=f'purge of {len(participant_ids)} stale participant records',
)
def send_one_on_one_response(
player_discord_id: str,
player_full_name: str,
+1 -1
View File
@@ -11,7 +11,7 @@ class BaseMatch(db.Model):
title = db.Column(db.String(200), nullable=False)
description = db.Column(db.Text, nullable=True)
date = db.Column(db.Date, nullable=False)
date = db.Column(db.Date, nullable=False, index=True)
start_time = db.Column(db.Time, nullable=True)
end_time = db.Column(db.Time, nullable=True)
location = db.Column(db.String(200), nullable=True)
+1 -1
View File
@@ -12,7 +12,7 @@ class OneOnOneRequest(db.Model):
player_id = db.Column(db.Integer, db.ForeignKey('users.id'), nullable=False)
coach_id = db.Column(db.Integer, db.ForeignKey('users.id'), nullable=False)
org_team_id = db.Column(db.Integer, db.ForeignKey('org_teams.id'), nullable=True)
date = db.Column(db.Date, nullable=False)
date = db.Column(db.Date, nullable=False, index=True)
start_time = db.Column(db.Time, nullable=False)
end_time = db.Column(db.Time, nullable=False)
points = db.Column(db.Text, nullable=True)
+1 -1
View File
@@ -13,7 +13,7 @@ class Tryout(db.Model):
title = db.Column(db.String(200), nullable=False)
description = db.Column(db.Text, nullable=True)
game = db.Column(db.String(50), nullable=False)
date = db.Column(db.Date, nullable=False)
date = db.Column(db.Date, nullable=False, index=True)
end_date = db.Column(db.Date, nullable=True)
location = db.Column(db.String(200), nullable=True)
status = db.Column(db.String(20), default='upcoming')
+25 -3
View File
@@ -583,6 +583,12 @@ def edit_match(match_id):
notified_player_ids = []
notified_participant_ids = []
# Capture old participant ids before any deletion, so we can purge
# their pending Discord notifications once the change is committed.
stale_participant_ids = [
p.id for p in MatchParticipant.query.filter_by(match_id=match.id).all()
]
if match.match_type == 'team_vs_team':
teams_changed = data['team1_id'] != match.team1_id or data['team2_id'] != match.team2_id
if teams_changed:
@@ -593,17 +599,33 @@ def edit_match(match_id):
else:
# Same teams: the roster stands, but everyone is told again,
# because the date or the time may have moved.
# Reuse the existing participant ids so reference_id is always
# a real participant row, never the match id (fallback).
for team_id in (match.team1_id, match.team2_id):
if team_id:
notified_player_ids.extend(
m.player_id for m in TeamMember.query.filter_by(team_id=team_id).all()
)
for member in TeamMember.query.filter_by(team_id=team_id).all():
notified_player_ids.append(member.player_id)
existing = MatchParticipant.query.filter_by(
match_id=match.id, player_id=member.player_id
).first()
if existing:
notified_participant_ids.append(existing.id)
stale_participant_ids = [
pid for pid in stale_participant_ids if pid != existing.id
]
else:
MatchParticipant.query.filter_by(match_id=match.id).delete()
notified_player_ids, notified_participant_ids = create_participants(match, data)
db.session.commit()
# Purge Discord pending entries for participants that no longer exist.
# This runs after the commit so the bot only sees the durable state.
if stale_participant_ids:
from app.discord_bot import purge_pending_for_participants
purge_pending_for_participants(stale_participant_ids)
notify_participants(
title=match.title,
date=match.date,