# Translations French is the primary language of the site. English remains available through the switcher in the sidebar (and on the login page, for visitors who have not signed in yet). --- ## 1. How it works Source strings stay **in English** and act as gettext message ids. The French wording lives in a catalogue. ``` app/i18n.py locale selection app/translations/fr/LC_MESSAGES/messages.po French catalogue (edited) app/translations/fr/LC_MESSAGES/messages.mo compiled (read at runtime) app/translations/en/LC_MESSAGES/messages.po English, msgstr == msgid babel.cfg extraction rules ``` This keeps the codebase in one language — the same one as its comments and docstrings — while what a member sees defaults to French. **A string with no translation falls back to English**, not to a raw identifier. That is why this migration can proceed template by template without ever leaving the site half broken: an untranslated page is a page in English, not a page full of `nav.dashboard.label`. ### Which language a visitor gets 1. An explicit choice made through the switcher, kept in the session. 2. Failing that, the browser's `Accept-Language`, restricted to `fr` and `en`. 3. Failing that, French. An explicit choice always wins, including over an English browser. --- ## 2. Marking a string for translation ### In a template ```jinja {{ _('Dashboard') }}
{{ _('The page you are looking for does not exist.') }}
``` With a value inside: ```jinja {{ _('Welcome back, %(username)s!', username=user.username) }} ``` For a longer block: ```jinja {% trans %}This tryout has ended and can no longer be modified.{% endtrans %} ``` ### In Python ```python from flask_babel import gettext as _ flash(_('This account has been deactivated.'), 'danger') flash(_('Welcome back, %(username)s!', username=user.username), 'success') ``` ### Two things that do not work **Never build a sentence by concatenation.** Word order differs between languages, and the translator sees fragments with no context. ```python flash(_('Player ') + name + _(' has been removed.')) # no flash(_('%(name)s has been removed.', name=name)) # yes ``` **Never translate at import time.** A module-level `_()` runs before any request exists, so it resolves once, in whatever locale happened to be active — usually the default. Use `lazy_gettext` when the string has to sit in a constant or a class attribute: ```python from flask_babel import lazy_gettext as _l ROLE_LABELS = {'coach': _l('Coach'), 'player': _l('Player')} ``` Extraction picks up `_l` because `babel.cfg` is invoked with `-k _l`. --- ## 3. Updating the catalogues After marking new strings: ```bash # 1. Re-extract every marked string pybabel extract -F babel.cfg -k _l -o messages.pot --project=team-tryouts . # 2. Merge into the existing catalogues, keeping current translations pybabel update -i messages.pot -d app/translations # 3. Fill in the new French entries # edit app/translations/fr/LC_MESSAGES/messages.po # 4. Compile pybabel compile -d app/translations ``` `messages.pot` is regenerable and not tracked. The `.po` and `.mo` files **are** tracked: deployment is a plain file mirror with no build step, so an uncompiled catalogue would mean an English-only site in production. ### Entries needing attention `pybabel update` marks changed strings as `#, fuzzy`. A fuzzy entry is **ignored at runtime** — the string falls back to English. Review the guessed translation, then remove the `#, fuzzy` line. ### Adding a language ```bash pybabel init -i messages.pot -d app/translations -l es ``` Then add the code to `SUPPORTED_LOCALES` and `LOCALE_NAMES` in `app/i18n.py`. The switcher picks it up on its own. --- ## 4. Checks `tests/test_i18n.py` fails the build when: - a compiled `.mo` is missing — otherwise the site silently serves English everywhere, with nothing in the logs; - a catalogue still contains an untranslated entry. That second check is what keeps the migration honest: adding `{{ _('...') }}` to a template without translating it turns the suite red. --- ## 5. State of the migration **Done.** 631 strings, all translated, in both catalogues. The suite fails if that stops being true. Covered: navigation and shared layout, login, the five error pages, every page template, every flash message, and every validation message. **Flash messages are done too** — 198 calls across every route module — along with the validation messages of `app/validators.py`, which use `lazy_gettext` because schema fields are built at import time. ### What is not covered yet **Model constants** — `ESPORT_GAMES`, `GAME_POSITIONS` — are data, not interface. Game names stay as they are; positions such as "Support" or "Duelist" are the terms players use in English and are deliberately left alone. ### Two traps met during this migration **HTML entities are not text.** `×`, used as a close-button label, was marked by the automated pass. Jinja escaped it to `×`, so the button would have shown the literal text `×` instead of ×. Anything that is markup rather than prose must stay out of `_()`. **Strings inside `