refactor(arch): un point d entree par usage, et retrait du code mort
ARCH-007.
Trois points d entree, trois configurations differentes
python app/app.py 0.0.0.0:10000, debogueur desactive par defaut
python run.py 127.0.0.2:5000, debogueur ACTIVE par defaut
python wsgi.py Waitress, production
Le bloc __main__ de app/app.py disparait : ce module expose la fabrique.
run.py reste le point d entree de developpement, wsgi.py celui de
production, et c est tout.
run.py passait FLASK_DEBUG a 'true' par defaut. Le debogueur Werkzeug
execute du code soumis depuis le navigateur ; un processus lance ainsi et
laisse joignable est un shell distant. Le defaut passe a 'false', avec
l avertissement reecrit pour dire ce que le mode implique reellement.
L hote devient 127.0.0.1 -- 127.0.0.2 est une boucle locale valide mais
inhabituelle -- et hote comme port sont surchargeables par DEV_HOST et
DEV_PORT.
Code mort retire
- discord_bot.py, notify_player_about_one_on_one : jamais appelee, seule
la variante _direct l est.
- evaluations.py, branche else de list_evaluations : elle listait les
evaluations recues, une vue de joueur, alors que les joueurs sont
rediriges au debut de la fonction et que can_evaluate() est vrai pour
les quatre roles restants. Inatteignable.
Les autres elements du constat sont deja resorbes : get_auth_logger est
appelee depuis log_auth_event (OBS-001), et ALLOWED_CONTRACT_EXTENSIONS /
ALLOWED_SIGNED_EXTENSIONS sont lues par pdf_upload_error (SEC-021).
wsgi.py n est pas touche : trusted_proxy et HOST attendent la reponse du
developpeur sur la topologie reelle (nginx sur la meme machine ou non).
Co-Authored-By: Claude Opus 5 <[email protected]>
This commit is contained in:
+6
-10
@@ -483,13 +483,9 @@ def create_app(config=None):
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return app
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if __name__ == '__main__':
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# Only used for development - production uses wsgi.py (Waitress)
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app = create_app()
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debug_mode = os.getenv('FLASK_DEBUG', 'false').lower() == 'true'
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if debug_mode:
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app.logger.warning(
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'Running in DEBUG mode with Flask built-in server. '
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'This is NOT suitable for production. Use wsgi.py instead.'
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)
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app.run(debug=debug_mode, host='0.0.0.0', port=10000)
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# No __main__ block here on purpose. There used to be one, and with run.py
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# and wsgi.py that made three ways to start the application, each with its
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# own host, port and debug default — `python app/app.py` bound 0.0.0.0:10000
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# while `python run.py` bound 127.0.0.2:5000 with the debugger on. This
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# module defines the factory; run.py starts it for development, wsgi.py for
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# production (ARCH-007).
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@@ -56,7 +56,6 @@ class TeamTryoutsBot(commands.Bot):
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intents.reactions = True
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intents.guilds = True
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super().__init__(command_prefix='!', intents=intents)
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self.flask_app = flask_app
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self.pending_requests = {} # Maps message_id to {type, id} for reaction handling
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@@ -471,35 +470,6 @@ class TeamTryoutsBot(commands.Bot):
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except Exception as e:
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logger.error(f"Error handling attendance decline: {e}\n{traceback.format_exc()}")
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async def notify_player_about_one_on_one(self, request, approved=True, refusal_note=None):
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"""Send confirmation to player about One on One response.
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This is the legacy method kept for backward compatibility with any
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callers that pass a fully-loaded request object.
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"""
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try:
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player = request.player
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coach = request.coach
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if not player or not player.discord_user_id:
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logger.warning(f"Player has no Discord user ID for request {request.id}")
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return
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if not coach:
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logger.warning(f"Coach not found for request {request.id}")
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return
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await self.notify_player_about_one_on_one_direct(
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player_discord_id=player.discord_user_id,
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player_full_name=player.full_name,
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coach_full_name=coach.full_name,
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request=request,
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approved=approved,
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refusal_note=refusal_note
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)
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except Exception as e:
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logger.error(f"Error notifying player about One on One: {e}")
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async def notify_player_about_one_on_one_direct(self, player_discord_id, player_full_name,
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coach_full_name, request,
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approved=True, refusal_note=None):
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@@ -92,7 +92,11 @@ def list_evaluations():
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'player': p, 'count': row.eval_count,
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'avg': round(row.avg_score, 1) if row.avg_score else 0,
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}
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elif user.can_evaluate():
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else:
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# Everyone still here evaluates: players were redirected above, and
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# can_evaluate() is true for the four remaining roles. The former
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# `else` branch listed evaluations *received* — a player's view,
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# unreachable from this point (ARCH-007).
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evaluations = Evaluation.query \
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.outerjoin(Tryout, Evaluation.tryout_id == Tryout.id) \
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.outerjoin(player_alias, Evaluation.player_id == player_alias.id) \
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@@ -100,14 +104,6 @@ def list_evaluations():
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.filter(Evaluation.evaluator_id == user.id) \
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.order_by(sort_expr).all()
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player_scores = {}
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else:
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evaluations = Evaluation.query \
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.outerjoin(Tryout, Evaluation.tryout_id == Tryout.id) \
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.outerjoin(player_alias, Evaluation.player_id == player_alias.id) \
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.outerjoin(evaluator_alias, Evaluation.evaluator_id == evaluator_alias.id) \
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.filter(Evaluation.player_id == user.id) \
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.order_by(sort_expr).all()
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player_scores = {}
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return render_template('pages/evaluations.html',
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evaluations=evaluations, player_scores=player_scores,
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@@ -1,10 +1,21 @@
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"""Entry point for the Team Tryouts application.
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"""Development entry point for the Team Tryouts application.
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Usage (from the project root):
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python run.py
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Or for production with Waitress:
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python app/wsgi.py
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Production uses Waitress, from the project root as well:
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python wsgi.py
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These two are the only entry points. app/app.py exposes the factory and
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nothing else.
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Environment variables:
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FLASK_DEBUG: 'true' turns on the reloader and the interactive debugger.
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Off by default — the Werkzeug debugger executes code submitted
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through the browser, so a process left running with it on is a
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remote shell. Opt in per session, never in a deployed .env.
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DEV_HOST: interface to bind (default 127.0.0.1, loopback only).
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DEV_PORT: port to listen on (default 5000).
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"""
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import os
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@@ -13,14 +24,19 @@ import sys
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# Ensure the project root is on sys.path so 'app' is importable as a package
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sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
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from app.app import create_app
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from app.app import create_app # noqa: E402
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if __name__ == '__main__':
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app = create_app()
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debug_mode = os.getenv('FLASK_DEBUG', 'true').lower() == 'true'
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debug_mode = os.getenv('FLASK_DEBUG', 'false').lower() == 'true'
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if debug_mode:
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app.logger.warning(
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'Running in DEBUG mode with Flask built-in server. '
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'This is NOT suitable for production. Use wsgi.py instead.'
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'Running in DEBUG mode with the Flask built-in server. The '
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'interactive debugger accepts code from the browser: do not '
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'leave this reachable from anywhere but this machine.'
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)
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app.run(
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debug=debug_mode,
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host=os.getenv('DEV_HOST', '127.0.0.1'),
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port=int(os.getenv('DEV_PORT', 5000)),
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)
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app.run(debug=debug_mode, host='127.0.0.2', port=5000)
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