GGThedandClaude Opus 5 51877b46a0 refactor(arch): un point d entree par usage, et retrait du code mort
ARCH-007.

Trois points d entree, trois configurations differentes
  python app/app.py   0.0.0.0:10000, debogueur desactive par defaut
  python run.py       127.0.0.2:5000, debogueur ACTIVE par defaut
  python wsgi.py      Waitress, production

Le bloc __main__ de app/app.py disparait : ce module expose la fabrique.
run.py reste le point d entree de developpement, wsgi.py celui de
production, et c est tout.

run.py passait FLASK_DEBUG a 'true' par defaut. Le debogueur Werkzeug
execute du code soumis depuis le navigateur ; un processus lance ainsi et
laisse joignable est un shell distant. Le defaut passe a 'false', avec
l avertissement reecrit pour dire ce que le mode implique reellement.
L hote devient 127.0.0.1 -- 127.0.0.2 est une boucle locale valide mais
inhabituelle -- et hote comme port sont surchargeables par DEV_HOST et
DEV_PORT.

Code mort retire
  - discord_bot.py, notify_player_about_one_on_one : jamais appelee, seule
    la variante _direct l est.
  - evaluations.py, branche else de list_evaluations : elle listait les
    evaluations recues, une vue de joueur, alors que les joueurs sont
    rediriges au debut de la fonction et que can_evaluate() est vrai pour
    les quatre roles restants. Inatteignable.

Les autres elements du constat sont deja resorbes : get_auth_logger est
appelee depuis log_auth_event (OBS-001), et ALLOWED_CONTRACT_EXTENSIONS /
ALLOWED_SIGNED_EXTENSIONS sont lues par pdf_upload_error (SEC-021).

wsgi.py n est pas touche : trusted_proxy et HOST attendent la reponse du
developpeur sur la topologie reelle (nginx sur la meme machine ou non).

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 15:12:34 -04:00
2026-08-06 14:46:51 -04:00
2026-07-30 09:52:32 -04:00
2026-08-03 16:43:46 -04:00

Plateforme centralisée de tryouts

Security Configuration

Required Environment Variables

Before deploying, create a .env file which integrates everything in the .env.exemple. Ensure you follow the comments of the exemple if you are to use this tool in production.

Security Features Implemented

  • Rate Limiting: Login endpoint limited to 10 requests per minute to prevent brute-force attacks
  • Secure Session Cookies: HTTPSOnly, SameSite=Lax, and Secure flags enabled
  • CSRF Protection: Enabled by default on all forms
  • HTTPS Enforcement: Automatic redirect to HTTPS in production
  • Security Headers: X-Frame-Options, X-Content-Type-Options, Content-Security-Policy, HSTS
  • Open Redirect Prevention: URL validation on login redirect
  • Authorization Checks: Proper ownership validation on all sensitive operations
  • nginx: reverse-proxy and load balancer
  • Waitress WSGI: Production ready WSGI

When true in .env:

  • Forces HTTPS only
  • Forcer secure cookies

App details

Code

  • Full python backend using flask
  • statics are pure HTML and CSS
  • Some js to add logic to styling and showing certain pages/cards

Functionalities

  • User base with sign-ins: Forces users to create an account and register pertinent information for tryouts and teams. The admin can attribute them a role.
  • User-Role-Based Permissions: admin - full acces, coach/manager - access to team management, player - views what he is registered in (no management), scout - view only
  • Tryout Management: manage internal tryout teams, organise internal tryouts matches (3 formats, team vs team, PvP, scrim). Coaches can Evaluate players based on 10 criteria
  • Team Management: manage teams for the season, create matches and practices. When planning a practice there will be a calendar showing player availabitlities slots to help chose a time
  • Coach and Player Availabilities: Allow better planning for the coaches, and for players to book One on Ones with their coach.
  • Player Notes: Coaches can give notes to their players. The players will see them and there is a history which keeps the most recent notes.
  • Team Notes: Coaches can give notes to their teams, where all players from that team can see the note.
  • One on One: Players can request a One on One meeting with their coach. This sends a discord dm to the coach to accept or refuse. The player is then notified of the response.
  • Availabilities: Allow players and coach to enter the moments they are available. Allows for easier practice setup and One on One planning.

Discord Integration

The application supports sending Discord direct messages to coaches when players request One on One sessions, when matches/tryouts/practices are created and a player is in it, and the players get match reminders 24h before a match.

When sending a One on One request, the coach can accept via the platform or react to the discord message to answer the booking request. Same thing with matches and practices, the players can react or answer on the platform.

Setup Instructions

1. Create a Discord Bot (Not needed for UdeS user, the bot already exists)

  1. Go to the Discord Developer Portal
  2. Create a new application
  3. Go to the "Bot" tab and create a bot user
  4. Copy the bot token - this will be your DISCORD_BOT_TOKEN
  5. Enable the "Message Content Intent" under Privileged Gateway Intents (required for sending messages)

2. Add Bot to your server

For the bot to send DMs:

  1. Each user must have the bot added to their Discord server OR be friends with the bot
  2. Users need to add their Discord User ID to their profile:
    • Enable Developer Mode in Discord (User Settings → Advanced → Developer Mode)
    • Right-click on their profile → Copy ID
    • Enter this numeric ID in the "Discord User ID" field in their profile settings

How It Works

When a player submits a One on One request:

  1. The system checks if the coach has a Discord User ID configured
  2. If configured, a direct message is sent to the coach via the Discord bot

Message Format

The Discord DM includes:

  • Player name
  • Team name
  • Requested date and time slot
  • Discussion points (if provided)
  • Link to the application for approval/rejection
  • Two provided reactions to accept or refuse via discord
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