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GGThed d7a8907953
CI - Security, Lint & Tests / validate (push) Failing after 19m37s
fix(audit): moderniser les accès ORM
2026-08-17 15:02:29 -04:00

384 lines
14 KiB
Python

"""Account administration — the president's view of the user list.
Creating, editing, deleting and viewing accounts. Everything here is
admin-only except view_user, which renders a public profile.
"""
from flask import flash, redirect, render_template, request, url_for
from flask_babel import gettext as _
from flask_login import current_user, login_required
from marshmallow import ValidationError
from app.extensions import db, hash_password
from app.logging_config import log_auth_event
from app.models import (
ESPORT_GAMES,
GAME_PLATFORMS,
USER_TYPES,
Admin,
CoachAvailability,
Contract,
Evaluation,
Match,
MatchParticipant,
OneOnOneRequest,
OrgTeam,
PersonalNote,
Player,
PlayerDisponibility,
Team,
TeamMember,
TeamNote,
TeamPlayer,
Tryout,
TryoutRegistration,
User,
UserGamertag,
)
from app.pagination import paginate
from app.routes.users._shared import (
USER_CLASS_MAP,
flash_validation_errors,
form_payload,
update_user_gamertags,
)
from app.routes.users.blueprint import users_bp
from app.storage import discard_documents
from app.validators import CreateUserSchema, EditUserSchema
@users_bp.route('')
@login_required
def list_users():
"""List all users for management (Admin only)."""
if not isinstance(current_user, Admin):
flash(_('Only the president can manage users.'), 'danger')
return redirect(url_for('main.dashboard'))
# Ordered before paginated, and by a unique-enough key: a paginated
# query without a stable ORDER BY can show the same row twice and never
# show another (MNT-14).
page = paginate(User.query.order_by(User.role, User.username, User.id))
return render_template('pages/users.html', users=page.items, pagination=page, roles=USER_TYPES)
@users_bp.route('/<int:user_id>/edit', methods=['GET', 'POST'])
@login_required
def edit_user(user_id):
"""Edit an existing user (Admin only)."""
if not isinstance(current_user, Admin):
flash(_('Only the president can edit users.'), 'danger')
return redirect(url_for('main.dashboard'))
user = db.get_or_404(User, user_id)
if request.method == 'POST':
actor_name, actor_id = current_user.username, current_user.id
def _rerender():
return render_template(
'pages/edit_user.html',
user=user,
roles=USER_TYPES,
esport_games=ESPORT_GAMES,
game_platforms=GAME_PLATFORMS,
user_gamertags={
gt.game: {'gamertag': gt.gamertag, 'platform': gt.platform}
for gt in user.gamertags
},
)
try:
validated = EditUserSchema().load(form_payload(checkboxes=('is_active_account',)))
except ValidationError as err:
flash_validation_errors(err)
return _rerender()
full_name = validated['full_name']
email = validated['email']
phone = validated.get('phone')
role = validated['role']
is_active = validated['is_active_account']
selected_games = validated.get('games', [])
discord_username = validated.get('discord_username')
discord_user_id = validated.get('discord_user_id')
league_os_profile = validated.get('league_os_profile')
# Previously absent: the column is unique, so assigning a taken
# address surfaced as an IntegrityError, i.e. a 500.
clash = User.query.filter(User.email == email, User.id != user.id).first()
if clash:
flash(_('Email already in use by another account.'), 'danger')
return _rerender()
discord_clash = None
if discord_user_id:
discord_clash = User.query.filter(
User.discord_user_id == discord_user_id,
User.id != user.id,
).first()
if discord_clash:
flash(_('This Discord account is already linked to another account.'), 'danger')
return _rerender()
try:
update_user_gamertags(user, selected_games)
except ValidationError as err:
flash_validation_errors(err)
return _rerender()
role_changed = user.role != role
previous_role = user.role
if role_changed:
# Two ways to lock everyone out of administration, neither of
# which any interface can undo afterwards.
if user.id == actor_id:
flash(
_('You cannot change your own role. Ask another president to do it.'), 'danger'
)
return _rerender()
if user.role == 'admin':
remaining_admins = User.query.filter(
User.role == 'admin',
User.is_active_account.is_(True),
User.id != user.id,
).count()
if remaining_admins == 0:
flash(
_(
'This is the last active president. Promote '
'another account before changing this one.'
),
'danger',
)
return _rerender()
if role_changed:
# The role column is the polymorphic discriminator, and SQLAlchemy
# decides an instance's class when it loads it. Assigning to it
# through the ORM leaves a Player object in the identity map for a
# row that now says 'coach', so every later isinstance() check —
# which is how this application does authorisation — answers with
# the old role. Hence the statement-level UPDATE.
#
# The instance then has to be re-read. This used to call
# db.session.remove(), which throws away the whole session:
# everything the request still held was detached, current_user
# included, and the next attribute access on any of them raised
# DetachedInstanceError. Expunging the one stale instance is
# enough, and it leaves the transaction open — so the role change
# and the rest of the edit now commit together instead of the
# role landing on its own and the remaining fields failing after
# it (ARCH-008).
user_pk = user.id
db.session.execute(
db.text('UPDATE users SET role = :role WHERE id = :id'),
{'role': role, 'id': user_pk},
)
db.session.expunge(user)
user = db.session.get(User, user_pk)
user.full_name = full_name
user.email = email
user.phone = phone
user.is_active_account = is_active
user.games = ','.join(selected_games) if selected_games else None
user.discord_username = discord_username or None
user.discord_user_id = discord_user_id or None
user.league_os_profile = league_os_profile or None
# Blank means "keep the current password"; anything else has already
# been checked against the policy by the schema.
password = validated.get('password')
if password:
user.password_hash = hash_password(password)
db.session.commit()
# Logged after the commit, not before: the audit trail should record
# what happened, and until this point nothing had.
if role_changed:
log_auth_event(
'account.role_changed',
actor=actor_name,
actor_id=actor_id,
target=user.username,
target_id=user.id,
previous_role=previous_role,
new_role=role,
)
if password:
log_auth_event(
'account.password_reset_by_admin',
actor=actor_name,
actor_id=actor_id,
target=user.username,
target_id=user.id,
)
log_auth_event(
'account.updated',
actor=actor_name,
actor_id=actor_id,
target=user.username,
target_id=user.id,
active=is_active,
)
flash(_('User %(username)s updated successfully!', username=user.username), 'success')
return redirect(url_for('users.list_users'))
user_gamertags = {
gt.game: {'gamertag': gt.gamertag, 'platform': gt.platform} for gt in user.gamertags
}
return render_template(
'pages/edit_user.html',
user=user,
roles=USER_TYPES,
esport_games=ESPORT_GAMES,
game_platforms=GAME_PLATFORMS,
user_gamertags=user_gamertags,
)
@users_bp.route('/<int:user_id>/delete', methods=['POST'])
@login_required
def delete_user(user_id):
"""Delete a user (Admin only)."""
if not isinstance(current_user, Admin):
flash(_('Only the president can delete users.'), 'danger')
return redirect(url_for('main.dashboard'))
if current_user.id == user_id:
flash(_('You cannot delete your own account.'), 'danger')
return redirect(url_for('users.list_users'))
user = db.get_or_404(User, user_id)
Evaluation.query.filter(
db.or_(Evaluation.evaluator_id == user_id, Evaluation.player_id == user_id),
).delete(synchronize_session=False)
PlayerDisponibility.query.filter_by(player_id=user_id).delete()
CoachAvailability.query.filter_by(coach_id=user_id).delete()
PersonalNote.query.filter(
db.or_(PersonalNote.player_id == user_id, PersonalNote.coach_id == user_id),
).delete(synchronize_session=False)
TeamNote.query.filter_by(coach_id=user_id).delete()
OneOnOneRequest.query.filter(
db.or_(OneOnOneRequest.player_id == user_id, OneOnOneRequest.coach_id == user_id),
).delete(synchronize_session=False)
UserGamertag.query.filter_by(user_id=user_id).delete()
# Read the file paths before the rows go: afterwards there is nothing
# left to say where the PDFs are (DATA-012). The files themselves are
# removed after the commit, below.
contract_files = [
path
for contract in Contract.query.filter_by(player_id=user_id).all()
for path in (contract.file_path, contract.signed_file_path)
]
Contract.query.filter_by(player_id=user_id).delete()
TryoutRegistration.query.filter_by(player_id=user_id).delete()
TeamPlayer.query.filter_by(player_id=user_id).delete()
TeamMember.query.filter_by(player_id=user_id).delete()
MatchParticipant.query.filter_by(player_id=user_id).delete()
OrgTeam.query.filter_by(coach_id=user_id).update({'coach_id': None})
OrgTeam.query.filter_by(manager_id=user_id).update({'manager_id': None})
Tryout.query.filter_by(created_by=user_id).update({'created_by': current_user.id})
Match.query.filter_by(created_by=user_id).update({'created_by': current_user.id})
Team.query.filter_by(created_by=user_id).update({'created_by': current_user.id})
OrgTeam.query.filter_by(created_by=user_id).update({'created_by': current_user.id})
Contract.query.filter_by(uploaded_by_id=user_id).update({'uploaded_by_id': current_user.id})
deleted_username, deleted_role = user.username, user.role
db.session.delete(user)
db.session.commit()
# After the commit, deliberately. A failure here leaves a file with no
# row — recoverable, and exactly what happened before this existed —
# rather than a row with no file, which is a download that 500s for ever.
discarded = discard_documents(contract_files)
log_auth_event(
'account.deleted',
actor=current_user.username,
actor_id=current_user.id,
target=deleted_username,
target_id=user_id,
role=deleted_role,
contract_files_removed=discarded,
)
flash(
_('User %(deleted_username)s has been removed.', deleted_username=deleted_username),
'success',
)
return redirect(url_for('users.list_users'))
@users_bp.route('/create', methods=['GET', 'POST'])
@login_required
def create_user():
"""Create a new user (Admin only). Uses the correct polymorphic subclass."""
if not isinstance(current_user, Admin):
flash(_('Only the president can create users.'), 'danger')
return redirect(url_for('main.dashboard'))
if request.method == 'POST':
try:
validated = CreateUserSchema().load(request.form)
except ValidationError as err:
flash_validation_errors(err)
return render_template('pages/create_user.html', roles=USER_TYPES)
username = validated['username']
email = validated['email']
password = validated['password']
full_name = validated['full_name']
phone = validated.get('phone')
# The schema constrains role with OneOf(USER_TYPES), so the former
# manual membership check is now redundant.
role = validated['role']
if User.query.filter_by(username=username).first():
flash(_('Username already exists.'), 'danger')
return render_template('pages/create_user.html', roles=USER_TYPES)
if User.query.filter_by(email=email).first():
flash(_('Email already registered.'), 'danger')
return render_template('pages/create_user.html', roles=USER_TYPES)
hashed_password = hash_password(password)
user_cls = USER_CLASS_MAP.get(role, Player)
user = user_cls(
username=username,
password_hash=hashed_password,
role=role,
full_name=full_name,
email=email,
phone=phone,
)
db.session.add(user)
db.session.commit()
log_auth_event(
'account.created_by_admin',
actor=current_user.username,
actor_id=current_user.id,
target=user.username,
target_id=user.id,
role=role,
)
flash(
_('User %(full_name)s created as %(role)s!', full_name=full_name, role=role), 'success'
)
return redirect(url_for('users.list_users'))
return render_template('pages/create_user.html', roles=USER_TYPES)
@users_bp.route('/<int:user_id>/view')
@login_required
def view_user(user_id):
"""View a public profile for any user."""
user = db.get_or_404(User, user_id)
return render_template('pages/view_user.html', profile_user=user)