GGThedandClaude Opus 5 1b990a84d9 test: socle de tests executables et fabrique d'application parametrable
Il n'existait aucun test, et le code n'offrait aucune prise pour en ecrire :
create_app() exigeait SECRET_KEY et DATABASE_URL dans l'environnement,
creait les tables et demarrait un bot Discord. C'etait la cause, pas le
symptome.

create_app(config=None)
  Les valeurs par defaut viennent toujours de l'environnement, les
  surcharges de l'appelant sont appliquees ensuite, et la validation
  vient en dernier pour qu'un test puisse fournir les siennes. Deux
  effets de bord passent sous drapeau, actifs par defaut pour que la
  production et le developpement se comportent a l'identique :
    AUTO_CREATE_TABLES   controle db.create_all()
    ENABLE_DISCORD_BOT   controle start_bot()
  FORCE_HTTPS passe egalement en configuration : lu via os.getenv a
  chaque requete, il renvoyait un 301 sur tout appel de test.

Suite de tests : 47 tests, 3 xfail, 32 % de couverture.
  tests/conftest.py            fabriques par role, connexion par le vrai
                               formulaire, base SQLite temporaire
  test_auth_session.py         expiration de session, desactivation de
                               compte, deconnexion
  test_security_headers.py     en-tetes, non-divulgation sur /health,
                               echappement de nl2br
  test_authorization.py        acces anonyme, vertical, horizontal,
                               validation des entrees, CSRF

Les tests marques xfail(strict=True) decrivent des constats non encore
corriges. Ils echouent par construction ; le mode strict transforme une
reussite inattendue en echec, ce qui signale qu'il faut retirer le
marqueur. Trois subsistent : enumeration de comptes (SEC-AUTH-006), CSP
unsafe-inline (SEC-WEB-001), auto-retrogradation du dernier administrateur
(SEC-AUTHZ-007).

pyproject.toml
  Configuration pytest et ruff. Ruff n'avait aucune configuration : la CI
  l'executait avec le jeu de regles par defaut. Les 33 F401 de
  app/models/__init__.py sont ignores par fichier, c'est une facade de
  re-export intentionnelle.

requirements-dev.txt separe l'outillage de test des dependances de
production.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 19:46:34 -04:00
2026-08-06 14:46:51 -04:00
2026-07-30 09:52:32 -04:00
2026-08-03 16:43:46 -04:00

Plateforme centralisée de tryouts

Security Configuration

Required Environment Variables

Before deploying, create a .env file which integrates everything in the .env.exemple. Ensure you follow the comments of the exemple if you are to use this tool in production.

Security Features Implemented

  • Rate Limiting: Login endpoint limited to 10 requests per minute to prevent brute-force attacks
  • Secure Session Cookies: HTTPSOnly, SameSite=Lax, and Secure flags enabled
  • CSRF Protection: Enabled by default on all forms
  • HTTPS Enforcement: Automatic redirect to HTTPS in production
  • Security Headers: X-Frame-Options, X-Content-Type-Options, Content-Security-Policy, HSTS
  • Open Redirect Prevention: URL validation on login redirect
  • Authorization Checks: Proper ownership validation on all sensitive operations
  • nginx: reverse-proxy and load balancer
  • Waitress WSGI: Production ready WSGI

When true in .env:

  • Forces HTTPS only
  • Forcer secure cookies

App details

Code

  • Full python backend using flask
  • statics are pure HTML and CSS
  • Some js to add logic to styling and showing certain pages/cards

Functionalities

  • User base with sign-ins: Forces users to create an account and register pertinent information for tryouts and teams. The admin can attribute them a role.
  • User-Role-Based Permissions: admin - full acces, coach/manager - access to team management, player - views what he is registered in (no management), scout - view only
  • Tryout Management: manage internal tryout teams, organise internal tryouts matches (3 formats, team vs team, PvP, scrim). Coaches can Evaluate players based on 10 criteria
  • Team Management: manage teams for the season, create matches and practices. When planning a practice there will be a calendar showing player availabitlities slots to help chose a time
  • Coach and Player Availabilities: Allow better planning for the coaches, and for players to book One on Ones with their coach.
  • Player Notes: Coaches can give notes to their players. The players will see them and there is a history which keeps the most recent notes.
  • Team Notes: Coaches can give notes to their teams, where all players from that team can see the note.
  • One on One: Players can request a One on One meeting with their coach. This sends a discord dm to the coach to accept or refuse. The player is then notified of the response.
  • Availabilities: Allow players and coach to enter the moments they are available. Allows for easier practice setup and One on One planning.

Discord Integration

The application supports sending Discord direct messages to coaches when players request One on One sessions, when matches/tryouts/practices are created and a player is in it, and the players get match reminders 24h before a match.

When sending a One on One request, the coach can accept via the platform or react to the discord message to answer the booking request. Same thing with matches and practices, the players can react or answer on the platform.

Setup Instructions

1. Create a Discord Bot (Not needed for UdeS user, the bot already exists)

  1. Go to the Discord Developer Portal
  2. Create a new application
  3. Go to the "Bot" tab and create a bot user
  4. Copy the bot token - this will be your DISCORD_BOT_TOKEN
  5. Enable the "Message Content Intent" under Privileged Gateway Intents (required for sending messages)

2. Add Bot to your server

For the bot to send DMs:

  1. Each user must have the bot added to their Discord server OR be friends with the bot
  2. Users need to add their Discord User ID to their profile:
    • Enable Developer Mode in Discord (User Settings → Advanced → Developer Mode)
    • Right-click on their profile → Copy ID
    • Enter this numeric ID in the "Discord User ID" field in their profile settings

How It Works

When a player submits a One on One request:

  1. The system checks if the coach has a Discord User ID configured
  2. If configured, a direct message is sent to the coach via the Discord bot

Message Format

The Discord DM includes:

  • Player name
  • Team name
  • Requested date and time slot
  • Discussion points (if provided)
  • Link to the application for approval/rejection
  • Two provided reactions to accept or refuse via discord
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