Files
team-tryouts/app/templates/pages/register.html
T
GGThedandClaude Opus 5 09453199b8 refactor(csp): migrer dix gabarits vers les comportements declaratifs
OPS-010, suite. 76 gestionnaires en ligne -> 52, dans 5 gabarits au lieu de
15. Le cliquet de tests/test_csp.py est abaisse en consequence.

Six motifs recurrents, generalises dans main.js plutot que traites un a un
  data-action        clic, resolu par un ecouteur delegue
  data-change        changement -- attribut distinct du clic, sans quoi un
                     <select> declencherait son gestionnaire des le clic
                     qui l'ouvre
  data-confirm       confirmation avant un envoi destructeur, en
                     remplacement de onsubmit="return confirm(...)". Le
                     texte reste dans le markup, donc traduisible.
  data-navigate      navigation sur selection, {value} etant encode
  remove-element     suppression d'un ancetre designe par data-remove
  history-back       retour arriere

registerActions()
  Les fonctions propres a une page vivent dans son bloc de script et ne
  peuvent donc pas figurer dans la table globale. Chaque page declare les
  siennes, l'ecouteur delegue reste unique.

Cas particulier, coach_availability
  Le gestionnaire y etait construit dans une chaine JavaScript, au moment
  de generer la grille de creneaux. Le markup portait deja data-day et
  data-time : toggleSlot lit desormais ses arguments depuis l'element, ce
  qui supprime a la fois l'attribut en ligne et la concatenation.

Gabarits migres : my_teams, register, users, view_user, one_on_one,
coach_availability, profile, team_matches, notes, contracts.

Restent, par ordre decroissant : match_form 13, calendar 11, teams 11,
evaluate_player 9, view_tryout 8.

Syntaxe JavaScript de chaque bloc modifie verifiee par node --check.

A noter : la traduction de ces dix gabarits reste a faire. Seules les deux
chaines devenues visibles dans le markup au cours de cette migration -- les
messages de confirmation de suppression -- sont balisees et traduites.

192 tests.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 20:51:07 -04:00

299 lines
11 KiB
HTML

{% extends "layouts/base.html" %}
{% block title %}Register - TryoutPro{% endblock %}
{% block auth_content %}
<form method="POST" action="{{ url_for('auth.register') }}" class="auth-form">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}"/>
<!-- ==================== Personal Info ==================== -->
<h4 class="section-title"><i class="fas fa-id-card"></i> Personal Information</h4>
<div class="form-group">
<label for="full_name"><i class="fas fa-id-card"></i> Full Name</label>
<input type="text" id="full_name" name="full_name" placeholder="Enter your full name"
value="{{ form_data.get('full_name', '') }}" required>
</div>
<div class="form-group">
<label for="username"><i class="fas fa-user"></i> Username</label>
<input type="text" id="username" name="username" placeholder="Choose a username"
value="{{ form_data.get('username', '') }}" required>
</div>
<div class="form-group">
<label for="email"><i class="fas fa-envelope"></i> Email</label>
<input type="email" id="email" name="email" placeholder="Enter your email"
value="{{ form_data.get('email', '') }}" required>
</div>
<div class="form-group">
<label for="phone"><i class="fas fa-phone"></i> Phone (Optional)</label>
<input type="tel" id="phone" name="phone" placeholder="Enter your phone number"
value="{{ form_data.get('phone', '') }}">
</div>
<hr class="section-divider">
<!-- ==================== Discord Connection (before games) ==================== -->
<h4 class="section-title"><i class="fab fa-discord"></i> Discord Connection</h4>
<p class="text-muted small">Connect your Discord account to automatically fill your gamertags from your connected game accounts.</p>
{% set discord_data = session.get('discord_oauth') %}
{% if discord_data %}
<div class="form-group discord-connected">
<div class="discord-connection-card">
<div class="discord-user-display">
{% if discord_data.avatar %}
{% set avatar_url = 'https://cdn.discordapp.com/avatars/' + discord_data.id|string + '/' + discord_data.avatar + '.png?size=64' %}
<img src="{{ avatar_url }}" alt="Discord Avatar" class="discord-avatar" width="48" height="48">
{% else %}
<div class="discord-avatar-placeholder">
<i class="fab fa-discord"></i>
</div>
{% endif %}
<div class="discord-user-info">
<span class="discord-username">{{ discord_data.username }}</span>
<span class="discord-connected-label text-success">
<i class="fas fa-check-circle"></i> Connected
</span>
</div>
</div>
<a href="{{ url_for('auth.discord_login') }}" class="btn btn-sm btn-outline discord-reconnect">
<i class="fas fa-sync-alt"></i> Reconnect
</a>
</div>
<input type="hidden" name="discord_username" value="{{ discord_data.username }}">
<input type="hidden" name="discord_user_id" value="{{ discord_data.id }}">
<small class="form-text text-success">
<i class="fas fa-check-circle"></i> Discord connected. Game connections have been used to pre-fill your profile below.
</small>
</div>
{% else %}
<div class="form-group discord-connect-section">
<a href="{{ url_for('auth.discord_login') }}" class="btn btn-discord btn-block">
<i class="fab fa-discord"></i> Connect Discord Account
</a>
<small class="form-text text-muted">Connect to pre-fill your gamertags from Steam, Battle.net, Xbox, etc.</small>
</div>
<div class="form-group">
<label for="discord_username"><i class="fab fa-discord"></i> Discord Username (Manual)</label>
<input type="text" id="discord_username" name="discord_username" placeholder="e.g. YourName"
value="{{ form_data.get('discord_username', '') }}">
</div>
{% endif %}
<hr class="section-divider">
<!-- ==================== E-Sports Profile ==================== -->
<h4 class="section-title"><i class="fas fa-gamepad"></i> E-Sports Profile</h4>
<p class="text-muted small">Set up your competitive gaming profile for tryouts.</p>
<div class="form-group">
<label><i class="fas fa-headset"></i> Games You Play</label>
<div class="checkbox-grid">
{% set selected_games = form_data.get('games', []) %}
{% set auto_select = session.get('discord_oauth', {}).get('auto_select_games', []) %}
{% for game in esport_games %}
{% set is_checked = game in selected_games or (not form_data and game in auto_select) %}
<label class="checkbox-label">
<input type="checkbox" name="games" value="{{ game }}"
{% if is_checked %}checked{% endif %}
data-change="toggle-gamertag">
<span>{{ game }}</span>
</label>
{% endfor %}
</div>
<small class="form-text text-muted">Select all games you're signing in for.</small>
</div>
<!-- Gamertag fields per game -->
{% set discord_suggestions = session.get('discord_oauth', {}).get('gamertag_suggestions', {}) %}
{% for game in esport_games %}
{% set game_id = game|replace(' ', '_') %}
{% set form_gamertag = form_data.get('gamertag_' ~ game, '') if form_data else '' %}
{% set suggested = discord_suggestions.get(game, '') %}
{% set gamertag_val = form_gamertag if form_gamertag else suggested %}
{% set game_checked = (form_data and game in selected_games) or (not form_data and game in auto_select) %}
{% set is_visible = gamertag_val or game_checked %}
<div class="form-group gamertag-group" id="gamertag_group_{{ game_id }}"
style="{% if is_visible %}display:block{% else %}display:none{% endif %}">
<label for="gamertag_{{ game }}"><i class="fas fa-gamepad"></i> {{ game }} Gamertag</label>
<input type="text" id="gamertag_{{ game }}" name="gamertag_{{ game }}"
placeholder="Enter your {{ game }} username"
value="{{ gamertag_val }}">
<small class="form-text text-muted">
Your in-game name for {{ game }}.
{% if suggested and not form_gamertag %}
<span class="text-success">Pre-filled from Discord connections.</span>
{% endif %}
</small>
</div>
{% endfor %}
<div class="form-group">
<label for="league_os_profile"><i class="fas fa-link"></i> League OS Connection (Optional)</label>
<input type="text" id="league_os_profile" name="league_os_profile"
placeholder="League OS profile link or ID"
value="{{ form_data.get('league_os_profile', '') }}">
<small class="form-text text-muted">Connect your League OS profile for organized play.</small>
</div>
<hr class="section-divider">
<h4 class="section-title"><i class="fas fa-shield-alt"></i> Security</h4>
<div class="form-group">
<label for="password"><i class="fas fa-lock"></i> Password</label>
<input type="password" id="password" name="password" placeholder="Create a password"
required minlength="6">
</div>
<div class="form-group">
<label for="confirm_password"><i class="fas fa-check-circle"></i> Confirm Password</label>
<input type="password" id="confirm_password" name="confirm_password" placeholder="Confirm your password"
required>
</div>
<div class="form-group">
<label for="captcha_answer"><i class="fas fa-calculator"></i> {{ captcha.question }}</label>
<input type="number" id="captcha_answer" name="captcha_answer" placeholder="Answer" required autocomplete="off">
</div>
<button type="submit" class="btn btn-primary btn-block">Create Account</button>
<p class="auth-link">Already have an account? <a href="{{ url_for('auth.login') }}">Sign in</a></p>
</form>
<script nonce="{{ csp_nonce }}">
// Toggle gamertag input visibility when a game checkbox is checked/unchecked
function toggleGamertagInput(checkbox) {
var game = checkbox.value.replace(/ /g, '_');
var group = document.getElementById('gamertag_group_' + game);
if (group) {
group.style.display = checkbox.checked ? 'block' : 'none';
}
}
// On page load, ensure gamertag groups match checkbox state
document.addEventListener('DOMContentLoaded', function() {
var checkboxes = document.querySelectorAll('input[name="games"]');
checkboxes.forEach(function(checkbox) {
toggleGamertagInput(checkbox);
});
});
// Behaviours are declared in the markup with data-action / data-change and
// dispatched by the delegated listener in main.js. This replaces inline
// onclick attributes, which no CSP nonce is able to authorise.
registerActions({
'toggle-gamertag': toggleGamertagInput,
});
</script>
<style>
/* Discord Connection Card */
.discord-connection-card {
display: flex;
align-items: center;
justify-content: space-between;
background: #2f3136;
border: 1px solid #40444b;
border-radius: 8px;
padding: 12px 16px;
margin-top: 4px;
}
.discord-user-display {
display: flex;
align-items: center;
gap: 12px;
}
.discord-avatar {
border-radius: 50%;
border: 2px solid #5865F2;
}
.discord-avatar-placeholder {
width: 48px;
height: 48px;
border-radius: 50%;
background: #5865F2;
display: flex;
align-items: center;
justify-content: center;
font-size: 22px;
color: #fff;
}
.discord-user-info {
display: flex;
flex-direction: column;
}
.discord-username {
font-weight: 600;
font-size: 15px;
color: #fff;
}
.discord-connected-label {
font-size: 12px;
font-weight: 500;
}
.discord-connect-section {
background: #2f3136;
border: 1px dashed #5865F2;
border-radius: 8px;
padding: 16px;
text-align: center;
}
.discord-connect-section label {
display: block;
margin-bottom: 8px;
}
.btn-discord {
background-color: #5865F2;
color: #fff;
border: none;
padding: 10px 20px;
border-radius: 6px;
font-size: 15px;
font-weight: 600;
cursor: pointer;
text-decoration: none;
display: inline-flex;
align-items: center;
justify-content: center;
gap: 8px;
transition: background-color 0.2s;
width: 100%;
}
.btn-discord:hover {
background-color: #4752C4;
color: #fff;
}
.btn-outline {
background: transparent;
color: #5865F2;
border: 1px solid #5865F2;
padding: 6px 12px;
border-radius: 6px;
font-size: 12px;
cursor: pointer;
text-decoration: none;
display: inline-flex;
align-items: center;
gap: 4px;
transition: background-color 0.2s;
white-space: nowrap;
}
.btn-outline:hover {
background-color: #5865F2;
color: #fff;
}
.discord-reconnect {
font-size: 11px;
}
.btn-sm {
padding: 4px 8px;
font-size: 12px;
}
.gamertag-group {
margin-bottom: 12px;
}
.gamertag-group label {
font-size: 13px;
font-weight: 500;
margin-bottom: 4px;
}
.text-success {
color: #57F287 !important;
}
</style>
{% endblock %}